The 3D Academy (3DAC) features this year a unique, innovative, state-of-the-art, hands-on training session on the topic of Mixed Reality (MR) content, using Microsoft Hololens headset and Unity software.
This one-of-a-kind training session is organized in collaboration with the Advanced Imaging Society and the VR Society, both based in Hollywood, CA.
- Artists & business-persons: producers, directors, stereographers;
- Scientists, engineers, computer scientists, technicians;
- Anyone wishing to produce his/her own 3D MR contents.
What you get
Discover the wonderful world of Mixed Reality, halfway between the real and virtual world. Across this experience, learn how it works and what current limitations are. Set your imagination free and create your own application with Unity Engine!
At the end of the training, you will be able to program interaction with hologram inside Microsoft Hololens.
Get going in Mixed Reality with Hololens!
Program at a glance
-History of VR/AR/MR
-Demonstration of some MR applications
-Overview of development tools for MR
-Explanation of Hololens hardware and capacities
-Introduction to Unity Engine and Interface
-Basic programing with Unity
-Setup of Hololens Simulator
-“Hello world” in MR
-How to go further with MR and Unity
The 3D Academy trainer is:
Christophe Hermanns is CEO & CTO of Vigo Universal, based in Belgium. He has a Master in IT engineering and over 15 years of experience in software design. He started programming video games at the age of 7, worked for years as a freelance for various video games companies in Belgium, Paris, Singapore,… In 2011, he created Vigo Universal, focusing on 6 main areas - design, IT, robotics, events, replication, & photo - all having the new digital technologies as a common basis.
|Last day of early-bird registration fee||20 November 2017 (Mon)|
|3DAC (Brussels, Belgium)||12-13 December 2017 (Mon-Thu)|
|Networking reception (City Hall, Brussels, Belgium)||12 December 2016 (Tue)|
|Awards dinner (Brussels, Belgium)||13 December 2016 (Wed)|