University of Chile
The recent emergence of eye tracking for XR headsets, especially for VR, opens up new avenues for scientific research & development and for commercial applications & services. This new capability is either an integral part of advanced gears or is provided via add-on inserts.
This one-of-a-kind Thematic Conference gives you a panorama of current, future, and blue-sky ideas for the use of eye-tracking, and it emphasizes that a camera looking at the eyes enables, not only to determine the direction of regard, but also to access, to some degree, the user’s brain, emotions, and psyche. Among others, this conference discusses the application of eye tracking and analysis to merchandising in stores, and to nonlinear, stretchy storytelling in entertainment, including 3D cinematic VR..
International companies may find it strategically useful to sponsor/adopt this innovative, straight-to-the-point conference.
With a nominal duration of 1.5 hour, and with presentations and a panel by a handful of world experts, this short & dynamic professional conference will efficiently bring you up to speed on this theme and its opportunities.
The detailed program will be available here this fall. Stay tuned.