Location-based VR & AR is the place to be today to monetize XR techno & content. VR arcades in malls & movie theaters lead the trend, with 4,000 locations worldwide, including 3,000 in China alone, which boast stunning attractions with special seats & vehicle reproductions. Revenues could reach $1 billion by 2022. After 2D, 3D, & IMAX, VR may be the 4th iteration of movie-going.

This Thematic Conference brushes a panorama of the state of LB XR worldwide and identifies emerging trends & business models. While “VRacades” often provide experiences similar to those one gets at home with VR headsets, customers now look for multi-player immersive experiences providing great, singular social experiences & emotional connections. It also covers the emerging VR kiosks, which reduce personnel costs.

International companies may find it strategically useful to sponsor/adopt this innovative, straight-to-the-point conference.

Sponsoring

International companies may find it strategically useful to sponsor/adopt this innovative, straight-to-the-point conference.

If this topic is of interest to you, you can support it by adopting it:
Adopt this thematic conference
For more information, please contact Alain Gallez.

Program

With a nominal duration of 1.5 hour, and with presentations and a panel by a handful of world experts, this short & dynamic professional conference will efficiently bring you up to speed on this theme and its opportunities.

The detailed program will be available here this summer. Stay tuned.

Special thanks to our sponsors and partners