Please, note the date & location: 11-12 Dec 2017, Brussels, Belgium.
The present page will be progressively updated.
The "Scientific conference" is the International Conference on 3D Immersion, formerly known as the International Conference on 3D Imaging. The conference is now in its 7th edition. IC3D presents the latest information in 3D immersion research & development, and provides a way to anticipate what will soon emerge from skunk-works, research laboratories. IC3D emphasizes the mid and long terms, and the limits of the possible.
The scope of IC3D is ALL aspects – scientific, engineering, mathematical, ... - and ALL applications of ALL forms of 3D immersion, including 3D stereo, 3D imaging, 3D audio, virtual reality (VR), augmented reality (AR), mixed reality (MR), 3D cinema, and 3D cinematic VR. All modalities of 3D imaging are eligible: (auto)stereoscopic, light-field, holographic, range, …
IC3D consists in a series of presentations (oral or poster) of the papers submitted by authors and accepted after evaluation by reviewers.
The first six editions of IC3D were technically co-sponsored by the Signal Processing Society of the IEEE, the “world's largest technical professional association for the advancement of technology”. The corresponding conference proceedings are archived in the IEEE Xplore digital library, thereby providing maximum visibility to the authors and their papers. We expect that IEEE will renew its sponsorship this year.
IC3D is one of the main international conferences fully dedicated to all scientific and engineering facets of 3D immersion. It is unique because of its seamless integration in an event (Stereopsia) that also covers the artistic, technological, content, and business facets of 3D immersion.
If 3D immersion R&D - and, more generally 3D R&D - is your cup of tea, we count on you to submit one or more papers! You may then win a "Best Paper Award" at our Awards Ceremony, in the form of a Lumiere Award from the Advanced Imaging Society & VR Society, both based in Hollywood, CA.
IC3D and the Professional Conference (PCON) occur in immediate succession, forming a continuum from the mathematical details of 3D immersion to the best 3D immersive contents.
For scientists, engineers, academics, and researchers.
How to participate?
By attending the conference, which implies registration. This applies to all attendees, including speakers. The registration will be open in July 2017.
- Call for papers (as soon as available)
- Members of Scientific committee (as soon as available)
- Invitation to participate (as soon as available)
Each properly registered participant will receive one electronic copy of the proceedings on-site, at the time of registration.
Information for submitting authors
You must format your paper as specified in
- General instructions for submitting authors (as soon as available)
You must use one of the following author kits to format your paper
Please, be aware that your paper must be IEEE-Xplore compliant!
You must submit your paper via
- Paper submission website (as soon as available)
If you have any question about formatting or submitting, please contact David Grogna at email@example.com.
The Program & schedule will appear here as soon as available.
Stay tuned for possible date changes below.
|Issuance of Call for papers||18 April 2017 (Fri)|
|Deadline for submitting papers||17 July 2017 (Mon)|
|Notification of acceptance/rejection||22 September 2017 (Fri)|
|Deadline for submitting camera-ready papers||15 November 2017 (Wed)|
|Last day of early-bird registration fee||20 November 2017 (Mon)|
|IC3D (Brussels, Belgium)||11-12 December 2017 (Mon-Tue)|
|Awards evening (Brussels, Belgium)||13 December 2017 (Wed)|
CONGRATULATIONS to the winner of the Best Paper Award 2016!
"Multilayer semi-transparent edge processing for depth image based rendering", by Mikhail Erofeev & Dmitriy Vatolin, from the Lomonosov Moscow State University in Russia