Program

The conference reviews the main types of 3D sound spatialization techniques, i.e. with loudspeakers (Ambisonics, WFS) or headsets (binaural recording), and then focuses on the latter case, where ā€œ3Dā€ sound is produced through dummy-head recording or its simulation via digital signal processing (DSP) & HRTFs. The conference includes live demonstrations of step-by-step implementations of spatial 3D sound solutions, and of the resulting effects.

Adopt it

If this topic is of interest to you, you can support it by adopting it!

Adopt this thematic conference
For more information, please contact Alain Gallez.

Special thanks to our sponsors and partners.